Dave Vicks
Registered User
- Joined
- Nov 20, 2020
- Messages
- 85
Do the Authors need the money?
I see this as a vote against trilogies and sequels - the lack of imaginative work necessary to continue in an established world vs. the originality of new creation.I think with SF&F you have to consider the effort of world-building. Once you have put in the effort to create a setting, returning to it for more than one book allows you to realize a larger and deeper story. I believe that both fans and publishers like the format as well, if the first book is a hit, they want more. The trilogy goes way back in SF&F, forming the core unit of major works. The Lord of the Rings and the Foundation Trilogy come to mind. Then there might be a prequel and/or a “tales” collection of short stories adding into the fictional universe. The Duology and the stand-alone work have become the exception. Although, these days, the open ended series is also becoming fairly popular...
As my publisher agent friend says, "Because they hope they will sell".Lots of contracts are now done like this, with one book and the option for sequels.
Doesn't always work, of course, there can be diminishing returns on a series, and publishers can drop a series before the final book/s are published - there's a few series out there not finished, despite a core of fans (not enough, sadly) wanting them to.
The hope is though that interest in the series will grow as they continue.
Wow, really? As a reader I don't want to have to learn a new universe for each story. Yes, as an author I don't want to make a whole new universe for each novel. I spent years (with the help of co-worldbuilders) world-building, and frankly, it's the characters and story people really want. I knew that as I slogged away at sorting out technologies, ideologies etc., but you still need the setting, too. So at some point I basically said, "enough world-building, it could go on forever, and the story will never get written." So I had to go away from discussion and just think on my own. It took ages to sort through all the ideas, technologies, and figure out what really worked for a cohesive universe. Then it took ages to write a 10 000 word glossary of terms, a ship guide, and a medical compendium to finalize what I was working in. Only then could I focus on what I really love, telling the story and making characters talk. No way am I doing new world-building for each novel! It would be so inefficient, a waste of all those ideas, most of which haven't been fully utilized yet, or even mentioned. I want to live in a world, get to know it, and expand it naturally through extended happenings! Do you really think it takes less imagination to expand a universe as characters explore it through exciting action?I see this [world-building] as a vote against trilogies and sequels - the lack of imaginative work necessary to continue in an established world vs. the originality of new creation.
(re book two)"+ Imagination is active in 90% of the scenes."
That certainly sounds burdensome. It also sounds unnecessary and largely not how successful authors work:Wow, really? As a reader I don't want to have to learn a new universe for each story. Yes, as an author I don't want to make a whole new universe for each novel. I spent years (with the help of co-worldbuilders) world-building, and frankly, it's the characters and story people really want. I knew that as I slogged away at sorting out technologies, ideologies etc., but you still need the setting, too. So at some point I basically said, "enough world-building, it could go on forever, and the story will never get written." So I had to go away from discussion and just think on my own. It took ages to sort through all the ideas, technologies, and figure out what really worked for a cohesive universe. Then it took ages to write a 10 000 word glossary of terms, a ship guide, and a medical compendium to finalize what I was working in. Only then could I focus on what I really love, telling the story and making characters talk. No way am I doing new world-building for each novel! It would be so inefficient, a waste of all those ideas, most of which haven't been fully utilized yet, or even mentioned. I want to live in a world, get to know it, and expand it naturally through extended happenings! Do you really think it takes less imagination to expand a universe as characters explore it through exciting action?
I'm currently editing book two of what I call an "opening trilogy." If that isn't intuitive, it means the main plot that launched them into space will be wrapped by the end of book three. However, there are many threads to continue, and I plan to do so.
Book one was fairly heavy on the setting and technology descriptions - it showed up on a text book sale site!
To get to the point, I tried not to repeat the setting/tech descriptions in book two, and a beta reader reported (re book two)
However, in answer to my "can you read this without book one," he said yes, but the world -building was too dependent on book one. So I will work on fitting more of the setting description in, differently from book one. Yes, that's a challenge with a trilogy unless you assume everyone will start at book one and continue. In this case, I'm thinking some might get caught up by book two more quickly as the adventure is in play, the characters are already adults launched into space. Book could be called more of an origin story.
Anyway, those are thoughts/protests.
Actually Stanley, I think you've made a good point there that I've not considered. I would say that Wendy's process is not unusual these days and that many many books are written today with exactly that point in mind - they are designed for longevity rather than just to tell a tale and move on. Which is how comics work, of course, Netflix, movies... and trilogies.The way you're suggesting going about it is like how a comic book character is created - as a vehicle for endless re-use rather than being the right character or place for the situation described in a tidy and meaningful story.
I'm all for trilogies and more. As long as the author ends when its time. Too many authors seem to milk that cow beyond where they should. Jordan, Modessit & Hubbard come to mind here.
It sure seems burdensome, though. I'm reminded of a couple learning to cook by watching cooking shows who gave up because it took such a long time to measure out all the ingredients into little bowls, first.Actually Stanley, I think you've made a good point there that I've not considered. I would say that Wendy's process is not unusual these days and that many many books are written today with exactly that point in mind - they are designed for longevity rather than just to tell a tale and move on. Which is how comics work, of course, Netflix, movies... and trilogies.![]()
Actually, having the world fleshed out in handy guides with indexes lifts the world-building burden and frees me up. That's why I was so relieved to have that part done. The world-building itself was fun because it was a hobby for a group of people who loved to pitch in ideas and watch me write it into something. I don't think I want to go there again, though, to the same extent, anyway. I'm really enjoying having that done and living in and expanding the universe. I might give a detailed response later to your long post.It sure seems burdensome, though. I'm reminded of a couple learning to cook by watching cooking shows who gave up because it took such a long time to measure out all the ingredients into little bowls, first.
Actually, having the world fleshed out in handy guides with indexes lifts the world-building burden and frees me up.
