A way with worlds: 28 - Timeline-Based Writing: The Critical Axis by Steven Savage of Seventh Sanctum
Page 1 of 2 First of all,
I'd like to announce that "Way With Worlds" just picked
up another distributor! It's available at the re-launched lit.org! Lit.org was a cool site for RPG,
writing, comic, and sci-fi enthusiasts, and was just relaunched
by its creator. Check it out - and they need contributions, so
see if you can pitch in!
And now, on
with the show . . .
A few columns
ago, I wrote about "Timeline Based Writing, which works in
the following way:
- Keep a timeline of all
major and relevant events, transitions, etc. in your
setting.
- Locate
"clumps" of events that are important for you
to tell the story of the world and its inhabitants.
- These
"clumps" become outlines for you to use for
your stories.
- Thus, you tell all the
important elements and the Timeline helps create plot
outlines. You tell the story of your world through
stories focused on the important elements.
- Review the timeline
regularly to keep it fresh and tight.
Well, I've been streamlining
my technique of timeline based writing, and found cases where I
had all "clumps" but no story. So, I figured I'd share
my experiences and my solution with you.
ALL CLUMPED UP AND
NOWHERE TO GO:
As mentioned above, I recommended keeping a timeline of
events in your world, and locating places where major events and
ideas "clump" together, and developing these as
stories. But having "clumps" that don't make a story is
a real pain.
Even if you don't use
Timeline-based writing, you've probably had an experience like
this - ideas, ideas within similar timeframes and settings, but
nothing brought them together.
At first, your option may be
to tell several stories. After all, sometimes things work better
that way, and you can focus on extra detail. However, sometimes
you may wish to cover the events together, or you can't get a
story from one event. Worse, there may be that irritating feel
that there's some way to tell all your "clumps"
together.
So, when facing this, I
found myself looking for what I've nicknamed the "Critical
Axis."
In examining the elements of
the timeline you wish to tell together look for one with some (if
not all) of the following traits:
- A clump of events that
starts around the same time or before the other clumps.
- A clump of events that
ends around the same time as the other clumps.
- A clump of events where
other clumps interesect - even if they don't intersect
each other.
- A clump of events that
either tells or involves broad events or has a focus that
allows people to intimately experience details.
This "clump"
becomes what I call the "Critical Axis", and the
Critical Axis is going to help you get some order in this story
without compromising the importance of keeping your reader
informed as to what is going on.
USING THE CRITICAL
AXIS:
The Critical Axis becomes the core of your story. It may
not even be anything epic. For instance, one critical axis for me
became a character needing to learn a particular skill. Next Page Copyright© 1999, 2000, 2001, 2002 Steven Savage, sffworld.com. All rights reserved. No part of this may be reproduced or reprinted without permission in writing from the author.
|