Support sffworld.com, buy your books through these links (read more)       Amazon.com, Amazon.co.uk, Amazon.de or Amazon.ca

Steven Savage

Articles
- A way with worlds: 01 - Your Main Character
- A way with worlds: 02 - It is the little things that count
- A way with worlds: 03 - In the beginning . . . there was a lot of planning
- A way with worlds: 04 - Intelligent life and culture
- A way with worlds: 05 - Magic and Technology
- A way with worlds: 06 - Pyramids of Power
- A way with worlds: 07 - Getting a Vision
- A way with worlds: 08 - Your Worlds are in Danger!
- A way with worlds: 09 - Retcon as Continuity
- A way with worlds: 10 - The Fanfic Rebellion!
- A way with worlds: 11 - Attitude
- A way with worlds: 12 - Finding Inspiration
- A way with worlds: 13 - Writing religion in your continuity
- A way with worlds: 14 - Creating new religions
- A way with worlds: 15 - Timeline-Based Writing
- A way with worlds: 16 - Yin and Yang: Utopia Dystopie Cornucopia
- A way with worlds: 17 - SEX: A completely boring discussion
- A way with worlds: 18 - Putting it all together: Xai
- A way with worlds: 19 - World View: Evolving with Alicia Ashby
- A way with worlds: 20 - Yin and Yang: The Deadly Hero
- A way with worlds: 21 - Something Old, Something New, Something Borrowed
- A way with worlds: 22 - The Paradox of the Badass
- A way with worlds: 23 - The Persecution Rests
- A way with worlds: 24 - Service, Service!
- A way with worlds: 25 - Crime and Punishment (and a lot of other stuff)
- A way with worlds: 26 - More Crime and Punishment
- A way with worlds: 27 - Yin and Yang: Self-Serving Self-Sacrifice
- A way with worlds: 28 - Timeline-Based Writing: The Critical Axis
- A way with worlds: 29 - Why are we doing this?
- A way with worlds: 30 - Cycles of Conflict
- A way with worlds: 31 - Losing the Race
- A way with worlds: 32 - Yin and Yang: Knowledge and Ignorance
- A way with worlds: 33 - Yin and Yang: Subjectivity and Objectivity
- A way with worlds: 34 - The Odds
- A way with worlds: 35 - Normalcy
- A way with worlds: 36 - The March
- A way with worlds: 37 - God, Darwin, History
- A way with worlds: 38 - Parallel Earths
- A way with worlds: 39 - Technology and Terminology
- A way with worlds: 40 - Communicating Your World
- A way with worlds: 41 - Playing God
- A way with worlds: 42 - Without Words
- A way with worlds: 43 - TMI
- A way with worlds: 44 - The Drought
- A way with worlds: 45 - Aslan Meets His Match: Theme versus Setting
- A way with worlds: 46 - Dark Mary Sue
- A way with worlds: 47 - The Realism Factor
- A way with worlds: 48 - Apocalypse How

A way with worlds: 25 - Crime and Punishment (and a lot of other stuff)
by Steven Savage of Seventh Sanctum
Page 1 of 2

One thing that can get overlooked in worldbuilding is legal systems. It's easy to assume things are perfect, or corrupt, or "just like us," or some other simple classification.

It's not.

In my opinion, writing about crime in a setting is harder than religion - it seems easier to tolerate some religious differences, but crime, often due to politicization, is a much different issue. Ask yourself how many political campaigns or debates you've seen where candidates and debates practically brand their opponents as supporting rapists and murderers.

Exactly. It's not easy.

In fact, I think popular culture and politics makes crime and law very, very difficult to write about - stereotypes, assumptions, easily taken offense, etc. all conspire against the writer. So, I'm going to illustrate a step-by-step way to look at issues of law, crime, and punishment in your setting.

First and foremost, drop your assumptions when writing. Explore. If you're going to address controversial and/or complex issues, be open to learning and don't force what you're doing. Otherwise, it'll read false.

And now . . .

STEP ONE: Reasons for laws
Why are laws in your setting created? The answer, of course, is almost never one answer - there are multiple reasons, and reasons differ between laws and between lawmakers.

It's too simple to say "well we created this law to stop crime" - but who created it, why, and why do they think it will work? Was there popular demand, or is the law part of a theocracy or dictatorship? Do the people supporting it have ulterior motives?

Laws may be passed to control/regulate/guide behavior - but the motivations and reasons behind them can vary with your setting and with individual lawmakers.

 

STEP TWO: Passing laws
How to laws in your setting get implemented? Divine right or a parliament? No debate or endless discussion? Will it get altered in any way or are attempts made to keep laws in "pure" form? How is it communicated outside of the lawmaking body, group, or inner circle?

Laws need to be passed in forms people can understand - or there will be trouble down the road. This may be part of your plot, but if it isn't, make sure you understand the lawmaking process in your setting.

 

STEP THREE: Communicating laws
Once a law is made people and law enforcement bodies need to know about it - which is a challenge in itself.

A law has to be explained, communicated, and made clear - which can be a daunting task. What methods of communication are used and who do they reach? Will people understand? Can the law be twisted or misunderstood in the communication process. Will the right people know?

After all if you don't know about a law, you can't follow it or enforce it.

 

STEP FOUR: Enforcing Laws
If the devil is in the details, you should start smelling brimstone right about now.

You've got a law, you've hopefully communicated it to people. Now, it has to be enforced.

Law enforcement is not an easy thing. It costs money and resources, it requires people or other entities to enforce it. You need to make sure it's done right, so feedback is required. In short, law enforcement takes work to do right - and even then, you may not get it right.

This is one of the areas of writing I find people mess up the most when dealing with crime and law. Its too easy to have "cops-catch-the-bad-guys" storylines and thrown-off plot elements. However, realistically, it's not that easy - you need the people to do the catching, the equipment to do the catching, and the opportunity.

Sounds like it's not as easy as you'd think? Ask people in law enforcement. And, remember, the story of a law doesn't end with enforcement.

Next Page

Copyright© 1999, 2000, 2001, 2002 Steven Savage, sffworld.com. All rights reserved. No part of this may be reproduced or reprinted without permission in writing from the author.



About / Staff - Advertising - Contact us - For Authors & Publishers - Contribute / Submit - Take our survey - Link to us - Privacy Policy
Copyright © 1999 - 2004 sffworld.com