A way with worlds: 31 - Losing the Race by Steven Savage of Seventh Sanctum
Page 2 of 2 And there's no reason to
assume that other sentient races are markedly less adaptable than
we are - in short, stereotypes. Intellect, the ability to
process, pass on, and retain information means some level of
adaptability.
When designing intelligent
races, keep the power of intellect in mind. Remember there's no
reason to assume that other sentient races will somehow be
lockstep boring clones - so if you create lockstep boring clones,
have a reason.
THE SECOND SIDE:
HUMANITY TRIUMPHANT
One way to respond to stereotypes of non-human races is
the classic, overdone idea that (drumroll) humans are the MOST
ADAPTABLE BADASSES IN THE WORLD/UNIVERSE/DIMENSION! Everyone else
is secondary and inferior!
It's been done. In one or
two cases have I seen it done well. To be frank, I wouldn't risk
it in your story unless you're really ready to burn some human
brainpower on doing a good story and not creating "Humanz
Rulez!" or "well, I don't want to design detailed
races."
Don't make humans superior
unless that fits your word - make races equally as interesting
and detailed.
BREAKING OUT OF
STEREOTYPED RACE DESIGN:
However, it's all fine and good to acknowledge the
problem of stereotyping new races, but how do you get out of it?
My usually answer of course,
is "design with a strong continuity," but let's face it
- it's easy to do this, and thus a hard habit to break.
My advice is:
- Design the settings
your races develop/evolve/live in before going into too
much detail. Try and determine what the races would need,
do, and experience there and how it would affect them.
- Play with your races.
See what comes into your head when you toss around ideas
and brainstorm.
- Go the extra mile for
detail in designing races.
- Remember how adaptable
humans are, just keep that in mind.
- Do not assume races are
all monolithic and their members similar unless there is
a reason.
- If it seems a race is
going to logically be monolithic and have similar members
and there's a reason, don't go changing them just to
avoid people saying "how stereotyped." If
there's a reason, do it.
- Know the difference
between culture and species traits.
Make the effort. You'll be
happier as a writer and have a happier audience as well.
SUMMARY:
Don't stereotype your own races - explore and develop
them. It'll make more believable, easier to write worlds people
will enjoy.
A Way with Worlds is
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Copyright© 1999, 2000, 2001, 2002 Steven Savage, sffworld.com. All rights reserved. No part of this may be reproduced or reprinted without permission in writing from the author.
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